Simulockrum Launch
- Temporal Travels
- June 1, 2022 – August 31, 2022
Notes
This is best for RPG GMs/DMs as well as board games with lockpicking mechanics. There might be a subgenre of games that are autism-friendly this can fall under, since it has a lot of sensory feedback elements.
Site Wide Banner
| Impressions | 500,000 |
|---|---|
| Landing URL | https://www.indiegogo.com/projects/simulockrum-tabletop-rpg-lockpicking-supplement/coming_soon/x/27185983 |
| Start Date & Time | June 1, 2022 12:00 am CST |
| End Date & Time | August 31, 2022 12:00 am CST |
Crowdfunding Weekly Email Feature
| Date | June 1, 2022 |
|---|---|
| Landing URL | https://www.indiegogo.com/projects/simulockrum-tabletop-rpg-lockpicking-supplement/coming_soon/x/27185983 |
| Description | Why is lockpicking in RPGs even a skill? Rogues maximize it, nobody else ever takes it, and it's often just a single pass/fail die roll before the player goes back on their phone. The Simulockrum mini game changes that. Imagine holding a physical box in your hand and having eight lockpicks to choose from. |
RPG Geek – Site Wide Banner
| Impressions | 100,000 |
|---|---|
| Landing URL | https://www.indiegogo.com/projects/simulockrum-tabletop-rpg-lockpicking-supplement/coming_soon/x/27185983 |
| Start Date & Time | June 1, 2022 12:00 am CST |
| End Date & Time | August 31, 2022 12:00 am CST |





